
Worst of all, other human factions tussle over the scant resources, or vie for Metro-wide domination. "Human factions tussle over the scant resources, or vie for Metro-wide domination" Human existence here is precarious, and even a short trip between pockets of civilisation feels suitably dangerous: dereliction and nuclear destruction have left the tunnels in a bit of a shabby state, while gruesome mutants stalk the black halls and the sad, shattered city above is haunted by things even weirder and more worrisome still. What then follows is a nightmare version of Mornington Crescent, taking Artyom on a circuitous round-trip through the desolate tunnels of the Moscow subway system, along underground rivers, into military bunkers and other even darker places. Because of the stigma attached to being a telepathic death beast, not everyone is convinced of their benevolence, and when one is discovered to have survived the holocaust, you're dispatched to kill it. Secondly, Artyom has just used the missiles within D6 to commit genocide, obliterating a race of benign mutants who had the poor luck of being 12-foot-tall wormy-mouthed psychic ape-monsters whose mere presence causes men to die in terror and pain. Two important things have happened: with Artyom's help the Order has located and taken control of D6, an experimental weapons facility likely to become the envy of the Metro's other warring factions. You once again play Artyom, now a newly minted member of the Order – a sort of subterranean Night's Watch, formed from ex-Spetsnaz soldiers. Set in the nuclear-shielded Moscow subway system following a devastating global war, Last Light's story picks up where Metro 2033's ended.

Simply load Developer Level which is located in Chapter Menu in the new mission tab( press Q). Barely even human's method is good enough but I found another one on the internet. Just enter the area and start chugging the knives repeat until the achievement pops up. You can die and restart inbetween the kills, I did this by accident while going for ten in a row in the second part of the REVOLUTION chapter. Sometimes a Enemie spawns when you kill all others in this Area. Look in every dark Corner, behind every Crate etc. Before you go to the next Area make sure you have kill all Enemies. The Enemies trigger the Alarms automatically but make sure you hear the Alarm when you fight in this three Rooms!. In the first big Room is one Trigger, in the second big Room is one again and in the last big Room are two Triggers. In the big three Rooms you have Alarmtriggers that be actived by the Enemies to call reinforcements. There are total of three big Rooms, two little Rooms, a Floor and a Tunnel to clear. If you do not make enough good moral choices at the end of the game you will instead view the "Cest La Vie" ending. A flash of light will confirm when a good moral choice is made. Successfully complete the game with a majority of good moral choices to view the "Redemption" ending.

